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How to Increase Website Traffic - Part Two
["FlowerBeauty" this one's for you!]
There are many creative ways to increase traffic to your website. Some will cost you money, and some won't. Below you'll find several ways to boost the number of visitors to your website:
1.) Offer original and quality content on your site. This is the most effective means for increasing traffic to a website; offering people something -- an insight into your artwork - that they cannot obtain elsewhere, or at least, not to the level of quality that you are all about.
2.) Proofread and Edit Poor spelling and grammar reflect badly on the services and information being provided; avoid unwarranted negative judgments.
6.) Be patient Search engines need a lot of time to index a new website and domain. They need time to index all your content; it's worth the wait and should be factored into your website profitability and/or popularity timeline. In the meantime, continue to add high quality content to your website and keep it up to date and relevant.
3.) Use all of these Free Techniques to increase traffic to your website: USFreeads.net, twitter.com, drop flyers/cards, chat rooms, forums, Youtube, Myspace and Google Groups.
For more ways to increase visitor presence on your site see:
Additional TIPS can be found at:
INCREASING YOUR WEBSITE TRAFFIC
Struggling Financially? Here are some "Companion Roles" for Digital Artists:
Advertising Support
YOU WON'T WANT TO MISS THIS!!
MOCA: Museum of Computer Art Announces its...
The Donnie 2010 is our 10th annual international digital art contest and exhibit, one of the most celebrated and successful digital art contests and exhibits on the Web. It provides opportunity for artists worldwide to participate in a glamorous event, to advance their careers, to expose their art to a sophisticated New York audience, and to compete for best-in-show $1000.00 cash prize.
Click here for contest details:
“Dimensional Shift”
“Education is the most powerful weapon which you can use to change the world.”
The Need for a Common Language:
To define ‘Computer Art’ is a daunting task. The term currently encompasses a wide range of practices approaching software and the functioning of computers as a cultural construct. Perhaps the secret to progressing the term 'Computer or Digital Art' may be to identify and focus in on a specific set of categories that define what we do and how we do it within the genre of fine art.
Framing or categorizing the term ‘computer/digital art’ narrows the opportunity for controversy. Unfortunately, users of software for creating art are still perceived by many traditionalist as non-artists. It is believed that the software creates the artwork. As digital artists we must unify in the position that computers offer only the artistic tools for expression. That the creation of computer-based art is a rich and fulfilling experience and process, one that is sought often in spite of mainstream attitudes.
The use of the computer requires a set of formal instructions in order for it to function as desired. Being consistent in our message, that the computer is simply the vehicle to realize creativity not the creative vision itself, is necessary. It is a tool that humans have developed for human use. It can not discern what is intellectual, beautiful, moving, emotionally potent, controversial, and so on, without being told how to do so.
JD Jarvis, a MOCA contributing editor, distinguished digital art critic and artist, offers insight into categorizing digital art in -- An Art Lover's Guide to Digital Art. Jarvis offers in clear and concise terms criteria for defining and categorizing digital art methods that are easy to understand and share.
In order for the Digital Fine Art Movement to gain momentum we must educate the masses, the critics, the nay-sayers. To do this properly we need to unify our approach, stand together in our common bond, and approach negativity with grace, confidence and knowledge.
A simple way to get started is by reading the above mentioned editorial from JD Jarvis - determine how best to use this information in describing your work - then include a link to the guide on your personal websites. Visitors to your site will have a reference that offers definitions that can further explain your artistic methods. Other editorials at MOCA offer additional insight: See MOCA Editorials. Feel free to call upon these essays freely and extensively.
One might argue that we do not need to volunteer how we do what we do, that it is the end result or the outcome that is important. In many ways I agree, but as pioneers of a new momentum in art we do ourselves a great injustice not to be open and clear about the skill involved and the legitimacy of the artwork we create.
No one should take any form of computer art for granted. It is an everyday presence for millions worldwide and the role it plays is huge. Computers are powerful multifaceted entities that aid in the structuring and sharing of the human experience. As contemporary artists we cannot ignore the potential that technology has to offer the art world. Why should we?
If you have ideas about how we can further unify our efforts as a community of artists send me a note.
Mary
“If you want to make peace with your enemy, you have to work with your enemy. Then he becomes your partner.”
For more on this topic:
“What do digital artists do: Photo, paint and print” by JD Jarvis
Technology as Legitimate Artist Medium and the Future of Digital Art:
“I would like to comment on the current Jouenne/Inman article ["Mary's Page"(28)] and the use of the term "synthetic" art. It is hard enough for us to receive the recognition and support we need from the well-funded and historically selective fine arts organizations. Adding a label that categorizes our work as fake will not help. I was asked recently to make a presentation to a large fine arts organization, which includes traditional photography, as to why they should allow altered photography to be shown. My work begins with original photography and using various techniques, I create original art. Each piece represents "vision from my creative soul," and each takes up to or over 100 hours to perfect. The main objection I heard from the old line group was that computer generated work was not real art because real art is a result of "vision from the creative soul," not the computer. My counter, of course, was that the computer is just a tool and marvelous though it may be, it still needs a human to tell it what to do, (aside from AI, which is another story.) So, I believe, that if we are to obtain the recognition we deserve, we would need to be similar to what is thought to be "fine art" but different as to techniques and materials.”
from = H. Gay Allen
Dear H. Gay Allen,
Comment Here...
Links and Winks:
Geology and Art
Andrea Baucon, paleontologist of the UNESCO Geopark Naturtejo Meseta Meridional, Portugal, has been researching the relationship between art and geology. She believes that the cultural consciousness of “Geologic Art” can benefit both art and science enthusiasts, as well as inspire the creativity of artists. Here’s an overview:
Geology in Art is the first book to document the artistic phenomena in which geology brings its own aesthetic and conceptual heritage. From painting to music, literature to sculpture, comics to photography, Geology in Art leads you on a journey through Geologic Art in a delightful and informative way.
Accompanied by beautiful reproductions, the book crosses centuries and genres, from Leonardo to Conan Doyle. The contemporary art world is analyzed through interviews, in the belief that artists’ opinions and statements are valid source materials for the study of Geologic Art. With its large format and more than 100 illustrations of art works, this is both a coffee-table book and an educational experience that informs, inspires and entertains Art and Geology enthusiasts alike.
Read more about this interesting book at: GEO-ART
IN-BOX
Free Online Language Translator
“I have often said that the sole cause of man's unhappiness is that he does not know how to stay quiet in his room.” :::Blaise Pascal:::
“Very great website. The info here is very important. I will invite my friends -
Cheers” from=whey.protein.side.effects
“I signed onto your [RSS] tape, but communications for some reason came in the form of some squares: Is this correct?” from = [BL]OH[DI]HKA
“This site is interesting. Generally reading your [blog] it is not simply the foolish examination of the latest news or banter about how man is today occupied, but the presence of actually interesting information.”
from = [vsevolod] Of [kuzmichev]
Referencing last week’s “Mary’s Page…”
“Stupendous! What everyone has written.” from = Svyatoslav Konev
“This is directly to the point!!! You cannot say it any other way! :) “
from = the edward Of [karasev]
"Hmm… But, as the saying goes with art we are now there:)"
from = Nikolai Konev
QUOTE
This page posted 14 December 2009
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